Caine’s Arcade inspired classrooms across the world to value and foster the creativity inherent in all of our children. Similarly, the Hour of Code has inspired millions of children to learn the basics of computer programming.
Why not combine them?
For this year’s Hour of Code, students in my class took their coded video games (Made largely on Code.org – Check out this resource) and ran with their own idea that their iPads could be the screens in their own arcade.
Classes came in droves to check out what the kids had put together. Each student was given 3 tokens. When a student won a ticket, they could exchange the ticket for another token.
The games were very simple to play, but challenging at first to code. Students used Seesaw to keep all of their links as they coded multiple video games for the arcade over the course of the year.
Cardboard was collected from the students’ homes. This machine had a kid in it who distributed tickets and collected tokens.
Another creative idea that the students pursued was the iPad movie theatre. Students cut holes in boxes to create a dark room for viewing movies and videos.
Many of the games were unplayable right up until the final days before the arcade opened. Students refined and improved their games to make them both fun and challenging.
Younger students in the school were helped by the Year 5 class to understand the token and ticketing system that they had created.
Many parents and teachers were impressed with the arcade the students made.
Some students contributed physical play games in addition to their coded video games.
The event proved to be so popular that the students had a hard time keeping up with the demand for fun!
What do you think? Was this the first event of its kind, or have you seen this made before? Comment below, and keep coming back to read more posts on educationrickshaw.com.