There is a widely-held theory that by learning an instrument, playing chess, or even swinging a Wii remote around in P.E, students' cognitive abilities and academic skills will increase, which will help them be better thinkers across the subjects. This isn't a new theory; people used to think taking Latin unlocked something inside you so … Continue reading Transferable Skills Are Cool. But Do They Transfer?
Since moving into the role of PYP design teacher I have been playing with ideas about how to provide students access to their design space, which at my school we affectionately call The Pit. The students come to me two or three times every 8 day cycle for 45 minutes at a time and whenever … Continue reading How to Make the PYP Design Space Accessible, Flexible, Responsive?
Note: For participants of this workshop, here's the presentation: Hands on MINDS on Final I'm excited to announce a new workshop that I'm leading at The Future of Education Now Conference (#FOEN2019) at Western Academy of Beijing. It is one based around some my recent explorations in cognitive science research, and creativity & design. It also includes … Continue reading New Workshop in Beijing: Hands-on, Minds-on: Keeping Play Cognitive
I recently gave a presentation called The Cognitive Science of Creative Subjects at Learning2Asia, a conference which I thought was an incredibly well-run by Nanjing International School. The format of the workshop was really fun: Teachers do mostly hands-on, design-related experiments on themselves to sort of demonstrate how different principles in cognitive science work. I also … Continue reading Lessons from Cognitive Science that I’ve Used to Improve my Teaching
Instructional design (ID) is the systematic design, development, and implementation of efficient and effective instructional solutions for the purpose of improving learning and performance. Put more simply, instructional design is a reliable way of thinking and acting to design quality instruction. Instructional designers design instructional and performance solutions in a variety of settings, from private corporations … Continue reading What is Instructional Design and does it Matter for K-12 Education?
I'm (Zach) excited to share that I will be presenting at yet another conference, this time at Learning2 in Nanjing, China. Take a look at the description of the workshop below, which I hope will merge some of my passion for utilizing research to inform teaching with my work in creativity. Hope to see you … Continue reading NEW WORKSHOP: The Cognitive Science of Creative Subjects at Learning2 2019!
I love professional book clubs. If schools are serious about teacher agency and differentiating professional learning for teachers, administrators should consider teacher book clubs as an option. The following is an updated list of 10 books for professional book clubs that I've had the pleasure of either facilitating, attending, or just think could be great if … Continue reading 11 Books to Start a Book Club for Teachers
I get the sense from some in the creative subjects that the simple practice of putting something down in the form of a written curriculum is too restrictive or too cold and methodical to be worth doing. While schools tend to provide math and reading teachers things like off-the-shelf resources, scope and sequences, and pacing … Continue reading Does Design/MakerED/STEM even need a curriculum?
Recently I had the opportunity to present at ETC 2019 in Bangkok with my colleague in MYP Design, Nik Madalinski. Our workshop, called Cre8 Design, was a weird one. We gave participants the chance to pick from 8 micro-presentations around current trends and topics in design technology over the course of 80 minutes (If time … Continue reading 3 Big Ways Schools Can Enable A Culture of Creativity and Design Thinking
The #HourofCode is a special time that is meant to demystify the skill of coding for all ages of learners. In previous years, my students have created a Caine's Arcade-style event for the community where the frames of the arcade machines were made out of cardboard and the screens were the students' iPads. You can … Continue reading 10 Year Olds Ask You to Play Their Games for #HourofCode